One of the best things about my career switch a year or so ago was becoming exposed to Python . While I had done some scripting here and there over the last 20 years, I had never really learned much about programming as a discipline. As a non-programmer I went looking for introductory explanations of programming concepts using Python, and almost without fail everyone recommended a book by Al Sweigert, called Automate the Boring Stuff with Python . This turned out to be an excellent recommendation, and I became enamored with Python and "pythonic" thinking. I want to maximize my time with the EVE client open actually playing, and as little of it as possible trying to remember where things are, where they need to move, who needs to install what industry jobs, what job outputs are destined for what further production or market, where the haulers are parked, or what have you. Essentially, I want to Automate the Boring Stuff in EVE Online. So, here I am, delving deeper into...
Economics, Supply Chains, and Tool Development in EVE Online